
When making prototypes it’s often easy to forget that we’re actually really making video’s to test marketability.
In this video, I sat down with Jake Parker, senior publishing manager at Kwalee, and we break apart Count Masters: Crowd Runner 3D from Tap2Play LLC.
We discuss what goes into making a great CPI video, what to consider and avoid and Jake shares some great tips on aspects to think about when making yours.
For the Full breakdown and more tips and tricks head on over to:
➡️ https://risinghighacademy.com/hyper-central/
➡️ What to Watch Next:
https://youtu.be/RPWAO1XGh5I
➡️ Check out Hyper Casual Elite
https://risinghighacademy.com/hyper-casual-elite/
➡️ Check out Academy StoreSpy
https://risinghighacademy.com/academy-storespy/
➡️ Check out Academy Live - Weekly Hyper Casual Show
https://risinghighacademy.com/academy-live/
From the award winning & 13 Time Apple Featured game studio RisingHigh, the Academy focusses on all aspects of Hyper Casual Game Design. With practical, actionable training and resources for Planning, Building and Launching successful mobile games.
About the RisingHigh Academy
Learn to the secrets of designing powerful Hyper Casual Games with instant access to the Worlds Biggest library of Hyper Casual Mobile Game Development content including Courses, Training Workshops, Publisher Insights, Downloads, Weekly Livestreams and so much more.
We deep dive into what makes them successful, and just why are they trailblazing the charts. This up to the minute research ensures we’re creating games that players will love and the Top Publishers will actually want. It's the best way to understand current hyper-casual game design at a deeper level.
Want to join us every week on the Academy Livestream, our weekly gamedev show where we break down all the details of game design, latest trends, gaming news, marketing and hyper-casual publishers?
We love it, our members love it and we think you’ll love it too.
➡️ Head on over for full details:
https://RisingHighAcademy.com
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